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Old Aug 12, 2010, 12:11 AM // 00:11   #21
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Originally Posted by The Drunkard View Post
I'd like to get the names of some of those companies that have F2P games with a retail value of over $10. GW doesn't have the cash influx or the large dev group it did a few years ago, so why do you expect the same quality of gameplay?
Because they promised us quality gameplay, why wouldn't i want it? And for that matter why don't you? Lol that was like their whole gimic, great gameplay and quaility service without monthly fees.
Take a look at steam by the way. Any of those games across the steam platform are free to play and none of them are giving me these high abnormal pings and fluctuations. Even if i look for a server with the highest ping i can find, i still get low stable latency. Much better then what anet is giving. Just proof that games can run well on my internet connection shaping and all. But not guild wars.

My roomate also has this problem on his computer with guidwars and not other games as do 3 friends who also play guildwars. 2 of them have the same provider as us and the other has rogers cable. All of us experience this trend of high inconsistent ping in guildwars yet super fast stable pings in our other games..... but ya im just making this all up or something right?
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Old Aug 12, 2010, 12:18 AM // 00:18   #22
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Because they promised us quality gameplay, why wouldn't i want it? And for that matter why don't you?
I only live an hour from the servers (depending on how far they moved them), and my connection is typically good. If I ever have problems, then 9 times out of 10, so is everyone else.

I haven't been having problems.

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Originally Posted by [email protected]!M View Post
My roomate also has this problem on his computer with guidwars and not other games as do 3 friends who also play guildwars. 2 of them have the same provider as us and the other has rogers cable. All of us experience this trend of high inconsistent ping in guildwars yet super fast stable pings in our other games..... but ya im just making this all up or something right?
Ok, I'll assume you're new to connectivity issues and try to make this more clear. Your situation, your location, and your provider are all subjective, especially when it comes to accessing online games. Just because you can't access GW as well as other games doesn't make it Anet's fault. It could be your provider or a latency issue along the way. Sometimes I get an amazing connection to GW and terrible connections to other games. That's all subjective.

Now, it could be Anet's fault, but subjectivity can't prove that. You'd need to provide real, objective evidence that Anet's server speed has decreased or that they are having more latency issues. Otherwise, this is all just an opinion based on Ping Plotter and TraceRoute (snicker)

Last edited by Karate Jesus; Aug 12, 2010 at 12:21 AM // 00:21..
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Old Aug 12, 2010, 12:25 AM // 00:25   #23
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lolwat?

But seriously, unless you have proof that the speed is less than it used to be, then there's no reason to post.

When it comes to a question with an answer that could be based on pure statistics, your opinion is invalid. Either provide proof, or really...there's no need to discuss this. And not proof specific to your IP or your location. You'd need to be able to prove that all of GW has slower access than in the past....



Hehe, awww. That's just cute. Ok, if you can get "real" evidence, then feel free to share it.
I shouldnt have to and what are you expecting anyways. For me to have 100screenshots at different time intervals saved from last year of my ping meter in game and compare with 100 screenshots same intervals from this year or something because that isn't going to happen. If you have played since game release and still have the same ping as you did on day one i find that hard to believe but ok maybe, ill give you benefit of the doubt however..i don't and i know others who don't either. Since that time many changes have been made to do with tcp protocols and yes , this new thing called traffic shaping. So maybe it does not affect 100% of guildwars players and i understand why and its because they and apparently you are not a victim of this traffic shaping deal . Atleast not yet. So yes your statement about regions is on the right track. One could look from region to region and compare average pings across the board and notice the trend but to do something like that you would have to work for anet and everyone would have to submit support tickets with anet and go from there. Sure ultimately this is our isp's fault, they were the ones who started this whole bandwith shaping thing but it IS ALSO anets fault for not keeping up , simple as that. If Rogers cable, Bell sympatico and comcast all shape bandwith (3 huge names) that means alot of guildwars players man don't you realize that? And that's just 3 providers. It's not like its the only providers doing it either. So with that said don't you think its logical that anet should address this growing issue? They definately know about it as they have stated such to me. So if your provider hasn't jumped on the bandwagon yet and starting reserving bandwith then good for you really im happy for you but mine has and so has alot of other peoples so stop being an ass.
Tell me what you want as "real" evidence and ill do my best to provide it. I ran ping plotter when anet asked me to and unless you can prove me that you are a qualified internet tech then why should i divulge it to you anyways. You want proof so badly and are not willing to believe anything i say until i give it well prove to me i should even care about your opinion first. In fact why don't you just step yourself out of this topic since obviously it does not apply to you and anything you are saying are just like sad attempts at trolling and to make yourself sound smart and cool or something.
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Old Aug 12, 2010, 12:36 AM // 00:36   #24
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I shouldnt have to and what are you expecting anyways.
I expect you, like any other person, to provide actual proof to back your claims. Subjective proof is flawed and not really....useful when talking about connectivity issues. If you could spend some time researching, then you might find something that you could share that would be beneficial to all of us.

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Originally Posted by [email protected]!M View Post
Tell me what you want as "real" evidence and ill do my best to provide it. I ran ping plotter when anet asked me to and unless you can prove me that you are a qualified internet tech then why should i divulge it to you anyways. You want proof so badly and are not willing to believe anything i say until i give it well prove to me i should even care about your opinion first. In fact why don't you just step yourself out of this topic since obviously it does not apply to you and anything you are saying are just like sad attempts at trolling and to make yourself sound smart and cool or something.
You seem to have misunderstood me. I stated that it could be Anet's fault...or it couldn't. Ping Plotter only traces your ping, not anyone else's. So it could be that you and others are having latency issues, but others aren't. That's not always Anet's fault.

As far as proving that I know what I'm talking about, no I don't have an IT degree or anything, but I'm not a fool either. When you've spent years learning to back-trace IPs as part of background checks, spent years building in Linux (I recently built an Android kernel on my old HTC, not that that's hard), and spent years just generally building and coding; you pick things up.

So, no, I'm not an expert, but I've learned over the years that there is often more than one person to blame for issues like this. Anet may be among those deserving blame, but it would be asinine to assert that your connectivity problems are entirely their fault.

Last edited by Karate Jesus; Aug 12, 2010 at 12:41 AM // 00:41..
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Old Aug 12, 2010, 12:51 AM // 00:51   #25
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Thakyou for clarifying karate. I do realize there are more then one party to blame here. Firstly our isp's, in my case bell sympatico. But anet is also to blame because they know the problem exists and cannot fix it. I will admit i'm no wonder internet techy either but i am also no slouch when it comes to computer stuff either and just felt insulted sorry.

I don't know myself but maybe you do, how hard would it be for anet to rewrite a piece of code to change the port from 6112 to a lower one? I could call rogers cable and do some research on some of the usa isp's doing this and maybe find out from them what ports they shape and get an idea if its the same across the board. Like for my isp they told me any port over 2000 maybe be throttled. So like what if rogers is the same? Only ports over 2000. I'm sure its just a matter of time before all ports become subject to shaping but for now its only 2000 and up.

It seemed like a simple fix for me. Since there are some not affected by it they wouldnt notice the difference but for others it would be like night and day.

You know when i started this thread i had no idea it would turn this way. There is a guy who started a thread late last year in the technical section of this forum but the thread kinda died away... it was headed in the right direction till the thread kinda died... unlike this one wich seems to be getting nowhere =( I guess i was expecting a different reaction from the majoritiy.
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Old Aug 12, 2010, 12:52 AM // 00:52   #26
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I've been waiting a long time to use this.













On-topic: Sorry, OP. But, KJ is merely telling you how it is. Unless you hard factual proof, we can only use your 'opinion' as speculation, at best.
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Old Aug 12, 2010, 12:56 AM // 00:56   #27
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You know when i started this thread i had no idea it would turn this way. There is a guy who started a thread late last year in the technical section of this forum but the thread kinda died away... it was headed in the right direction till the thread kinda died... unlike this one wich seems to be getting nowhere =( I guess i was expecting a different reaction from the majoritiy.
If you had shown up with some hard evidence, people wouldn't have ripped you to bits as they did. There's more than enough speculation and conspiracy theories on this board. People get a little tired of them.
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Old Aug 12, 2010, 12:59 AM // 00:59   #28
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jonni sofar what i can give you is this:

1 my internet provider admits to me that they shape traffic on port 2000 and up. (didnt record the phonecall sorry)

2 anet admits to me they realize traffic shaping is a problem with many isp's (do you want me to cut and paste that line from a reply from them?)

The only advice and possible solution from anet was to change providers. That just isnt an option for me because i already have once and there are only 2 here. It just isnt an option for alot of players.

I guess really that's all i can provide now. I was really hoping that when i came on here there would be more people that knew what i was talking about and could help support my claim but sofar its just a bunch of stubborn skeptics.
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Old Aug 12, 2010, 01:08 AM // 01:08   #29
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2 anet admits to me they realize traffic shaping is a problem with many isp's (do you want me to cut and paste that line from a reply from them?)
I think they are using the term many way to loosely...
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Old Aug 12, 2010, 01:39 AM // 01:39   #30
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Maybe i should list some of the trouble shooting measures i've taken to in order to fix this on my end.

Did the obvious first, made sure all drivers up to date and system clean of virus/spyware and malware.

Stumpled apon some links online to do with windows 7 and internet gaming performance and tried applying several of the tweaks to no avail. 1 of the teaks involved me adding 2 specific dwords and variables to this string.. HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\servic es\Tcpip\Parameters\Interfaces one being add tcpackfrequency and a value of 1 and the other line i added was tcpnodelay also with a value of 1.

I also tried another registy tweak recomended by many wich was to disable windows network throttling through this following key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile and i disabled the network throttling aspect of this feature.

I've turned off flow control and interupt moderation under my marvell nic advanced options. Also tried upping the send/recieve buffer sizes to 512 from defualt 256.

Umm, oh yeah i've also tried a complete reinstall of windows 7 and still the problem remains even after trying these changes the problem remains so i changed them back.
I am directly connected to my router, nobody else is well sometimes there is but the issue remains even with myself being the only one plugged into our modem/router provided by isp.

I've also reduced my startup list to minimul bare bones kind of stuff and nothing has changed. I can rule out a rouge process hogging bandwith.

Umm there are other things i've tried over the last long while but can't think of any more at the moment...

I am running ping plotter pro on an address from kamadan right now will let it run for awile. Once its done i wonder if im able to attatch the results? If you want to read them i think you also need the program installed. Ping plotter is the program anet has you download to trace your connection.

While its runnign right now i can see there are 17 hops including my modem and final destination. After it leaves my modem at average ping of 15 it doesnt get too bad until hop 11 it goes from 45-111 and another big jump at hop 13 it goes 250+ and gets a little higher from there even until it reaches.

IN game my ping is bouncing between 100 and 350 on a regular basis its not stable at all. Most of the time is spent orange meaning 250+ I got nothing else running in the background and i am the only one connected to the modem right now and im plugged directly into it.

Quote:
Originally Posted by End View Post
I think they are using the term many way to loosely...
Hello Jeff,

Thank you for the reply, I read through it, and you are correct in that many ISPs will throttle connections so as to prevent network congestion mainly. Peer to Peer networks are especially known for filling up bandwidth and can cause bottlenecks, hence why most ISPs want to trottle them.

As for the suggestion regarding switching the port for the game from 6112 to a lower port, I can forward it to our Developers for you, though I do not know if such a task is feasible. It would require changing much of the game's code to allow this. I appreciate you making the suggestion though and will forward it to the appropriate department.

You can try switching ISPs again to one that is not bottlenecking the connection to port 6112.

If you have any further questions, please let us know.

Regards,
Joseph
Guild Wars Technical Support



Yes i thought so too, so i had to double check and yes he did say many =p So if they know that its common practice by many isp why not do something? really.....

Last edited by Kattar; Aug 12, 2010 at 01:43 AM // 01:43.. Reason: Do not double post please
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Old Aug 12, 2010, 02:19 AM // 02:19   #31
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If you had shown up with some hard evidence, people wouldn't have ripped you to bits as they did. There's more than enough speculation and conspiracy theories on this board. People get a little tired of them.
^ this. Without evidence, there's nothing we can do.

Porting issues have existed prior to the server move and using higher ports is what most MMO's do. I don't think it's reasonable to expect them to change that. It could happen, you never know, but I doubt it.

There just isn't any hard evidence to back this as a new trend of latency. There are some connection hiccups, but that's to be expected right after a move. Give it a month, and it should go back to normal.

Traffic shaping isn't Anet's fault and there's nothing this forum can do to help that.
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Old Aug 12, 2010, 02:58 AM // 02:58   #32
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This has been going on for over a year actually so waiting for a server move to settle in isn't going to fix anything.
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Old Aug 12, 2010, 03:00 AM // 03:00   #33
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You would be better off going to the site below:

http://www.dslreports.com/tools

http://www.dslreports.com/forums/all

http://www.dslreports.com/nsearch?q=traffic+shaping

You can probably find many people willing to assist you in tracking the issue down.
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Old Aug 12, 2010, 08:09 AM // 08:09   #34
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Demand net neutrality from your provider, not from Anet.
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Old Aug 12, 2010, 08:31 AM // 08:31   #35
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Originally Posted by JonnieBoi05 View Post
I've been waiting a long time to use this.

On-topic: Sorry, OP. But, KJ is merely telling you how it is. Unless you hard factual proof, we can only use your 'opinion' as speculation, at best.
First, that image is my new desktop.


Third, questions about what anet can do to improve ping are very poignant, even if the evidence isn't scathing NYT stuff. While they may not be intentionally slowing the game down, if there is a measure they can take to speed it up, then yea do it.
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Old Aug 12, 2010, 08:46 AM // 08:46   #36
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First, that image is my new desktop.
Haha, I'm glad you like it. I made it a little while ago and have been dying to find a thread to post it in. :]



If you look hard enough, you'll even see that I signed the bottom left of it. ^____^
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Old Aug 12, 2010, 11:45 AM // 11:45   #37
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I've been playing over 5 years and I may have been disconnected a handful of times. Yeah, I've experienced some lag like everyone else, but it's been primarily during events during peak times. You'd expect some lag then.

Overall, I'd give Anet an A+ for network performance.
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Old Aug 12, 2010, 04:23 PM // 16:23   #38
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Originally Posted by [email protected]!M View Post
Anet in the end IS the one responsible for this because they are choosing not to fix their network code.
Like others have said, before I would go all gung-ho on this issue I would have to see your proof that ANet "IS the one responsible". In particular, I'd have to see detailed tracers showing that the ping delays, etc., are directly related to ANet's servers and not just some random hub along the way.

I'm not saying you're not correct, I'm simply saying show your proof. (in other words, put up or shut up. )
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Old Aug 12, 2010, 05:44 PM // 17:44   #39
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Blizzard is going through the exact same thing with WOW players. They need to focus on all mmos and isps, not just ANET.


Edit/
After reading more on this subject it seems like the ISPs want to manage their networks to "provide consistent service to all customer during peak usage". It only turns evil when the ISP wants to get paid by major companies to let their content go through faster than a competitors.

Last edited by Tullzinski; Aug 12, 2010 at 06:15 PM // 18:15..
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Old Aug 12, 2010, 06:36 PM // 18:36   #40
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Always get error 007 halfway a vanquish
Guess I better wait with playing for a week or so.
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